Ds Gba Slot Accessories
I discovered this about 3 hours ago, and felt like making a video. Before I made this video, the ammount of time I could keep the GBA game out was longer, bu. Slot-2 Flashcarts You can also run GBA games using the below slot-2 flashcart. Do note that flashcarts of this type will only work in a DS Phat or DS Lite system. Flashcarts of this type will provide you with perfect GBA game compatibility. 641 product ratings - Coral Pink Nintendo DS Lite w/ Charger, Case, GBA Slot Cover, Games - No Stylus. This page is the collection of excellent Gba Ds Nintendo Accessories Kit in this season. Do not hesitate to buy your best one. All products are of the latest series shown in this page. Coupled with fashion design, the latest trend, you can pick up Gba Ds Nintendo Accessories Kit here for your fashion style. More other products can be found here.
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Thanks for the reply Okay, I will definitely report this bug.
Ds Gba Slot Accessories Online
Well, after googling alot, I stumbled upon this info -
I've figured out how to make the migration option to appear when using DeSmuME (current v0.9.4). As you probably know this emulator supports GBA-NDS linkage since some builds ago. However it was not working for Pokemon D/P/Pt so far. Migration is still NOT possible though (save corruption message), but you get the benefits of 'dongle method' (depending on 'inserted' GBA ROM you get additional pokemon in-game).
I look forward for cory1492 comments/suggestions. It seems just a matter of a better/proper FLASH save access support on the emulator itself to be able to interact with the GBA sav on the HD. But I lack the required tech knowledge to 'describe the problem'.
I've only tested with Pokemon D/P ENG (ADAE/APAE, US or EUR, it doesn't matter)
Requirements:
1. NDS BIOSes (both ARM7 and ARM9 dumps)
2. NDS save which allows migration (you have the National Pokédex and are able to enter Pal Park)
3. NDS ROM patched with Pokepatch v4.2 by cory1492 -->OR<-- clean D/P/Pt ENG ROM + 'Dongle Method Only' AR code by cory1492 (see below)
How to:
1. Go to 'Config->Emulation Settings'. Enable 'Use external BIOS images' and browse for your ARM7 and ARM9 dumps. Enable 'Emulate SWIs using BIOS images' (not strictly required, but it won't harm).
2. Go to 'Emulation->GBA slot'. Select 'GBA game' and browse for your clean GBA ROM of choice (R/S/E/FR/LG). Remember that: migration requires that GBA ROM language matches that of the NDS ROM. However dongle method works for any language combo. Ideally you should also have a proper GBA save (128 kB) named like the GBA ROM, but as I've said, on accesing the migration option you get a save error anyway (lack of proper GBA FLASH save access emulation).
3a. Load your patched NDS ROM -->OR<--
3b. Load clean D/P/Pt ENG ROM, wait for the titlescreen, pause emulation, go to 'Emulation->Cheats->List' and enter the following AR code
020DC50C E3A000C2 020DC500 E3A00009 (for D/P ENG)
020D1564 E3A000C2 020D1558 E3A00009 (for Pt ENG, NOT tested)
After entering the AR code you have to *reset* and unpause emulation.
The 'Migrate from R/S/E/FR/LG' should appear now. As I said you can't migrate yet (GBA corruption error), but corresponding dongle pokemon are now available.
More Dongle-Only AR codes are required for JPN/FRA/GER/ESP/ITA/KOR versions, so Pokepatch should be the way for them (maybe cory can disclose those AR codes). However from the emulation point of view the save access patching applied by Pokepatch should not be required, but only better/proper emulation support for GBA FLASH save access on DeSmuME.
CREDIT: KAZUMI213 for figuring out how to get this 'dongle method' working on DeSmuME 0.94v.
SOURCE:
Screenshots:
It is not possible to migrate pokemon from LeafGreen/FireRed/Emerald/Ruby/Sapphire to D/P/Platinum:
Dongle Method works perfectly
LeafGreen
Emerald
FireRed
Last edited by spectreMonkey (2009-09-16 08:11:03)
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Dual-slot mode (Japanese: ダブルスロットDouble-Slot) is a method of communication between a Nintendo DS game card and a Game Boy Advance game cartridge by inserting both into the same Nintendo DS system. However, due to the removal of the GBA slot, dual-slot mode is not available if the player is using a system from the Nintendo DSi family or Nintendo 3DS family.
- 1In the core series games
- 1.2Dongle method
In the core series games
Pal Park
- Main article: Pal Park
In Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver, Pal Park allows the player to transfer Pokémon from Pokémon Ruby, Sapphire, Emerald, FireRed, and LeafGreen, using dual-slot mode for communication. Additionally, someone at Pal Park will give accessories to the player if there is a game cartridge in the DS.
The Pokémon are sent from the Generation III game to the Generation IV game, and cannot be sent back.
Dongle method
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Whether language is a requirement in Korean games. |
In Pokémon Diamond, Pearl, and Platinum, the dongle method changes the wild Pokémon that appear based on the game in the Game Boy Advance slot, via dual-slot mode. This method is compatible with any of the Generation IIIcore series games: Pokémon Ruby, Sapphire, Emerald, FireRed, and LeafGreen. The name 'dongle method' is an unofficial name that comes from the fact that this method uses the Game Boy Advance game as a dongle for the Nintendo DS game.
After obtaining the National Pokédex, if the player had an applicable GBA game inserted in the GBA slot when they opened the title screen, the dongle method allows specific wild Pokémon to appear depending on the GBA game. Wild encounters will not change if a GBA game is inserted or removed from the Nintendo DS system after the title screen.
The wild Pokémon that can appear this way are mostly not in the Sinnoh Pokédex in Pokémon Diamond and Pearl. They are usually game-exclusive Pokémon to one of the Generation III games. They usually have an 8% chance of appearing, or 4% each if there are two different Pokémon that can appear this way in the same location due to the same game.
Pokémon Dream Radar has a similar feature that allows players to catch a Generation IV game mascot with its Hidden Ability in extensions unlocked by putting the Game Card of the corresponding game into the game card slot of the Nintendo 3DS system.
List of Pokémon available using the dongle method
Game in the GBA Slot | |||||
---|---|---|---|---|---|
Pokémon | Location | Game | |||
Ruby | |||||
Seedot | Routes203, 204 and 210 (South), Eterna Forest | D | P | Pt | |
Nuzleaf | Routes210 (South) and 229 | D | P | Pt | |
Mawile | Iron Island | D | P | Pt | |
Zangoose | Routes208 and 210 (North) | D | P | Pt | |
Solrock | Lake Verity, Lake Acuity, Lake Valor, Mt. Coronet, Sendoff Spring, Turnback Cave | D | P | Pt | |
Sapphire | |||||
Lotad | Routes203, 204, 205 (North), and 212 (South) | D | P | Pt | |
Lombre | Routes212 (South) and 229 | D | P | Pt | |
Sableye | Iron Island | D | P | Pt | |
Seviper | Routes208 and 210 (North) | D | P | Pt | |
Lunatone | Lake Verity, Lake Acuity, Lake Valor, Mt. Coronet, Sendoff Spring, Turnback Cave | D | P | Pt | |
FireRed | |||||
Caterpie | Route 204Pt (South)DP, Eterna ForestPt | D | P | Pt | |
Metapod | Eterna Forest | D | P | Pt | |
Ekans | Route 212 (South) | D | P | Pt | |
Arbok | Great Marsh | D | P | Pt | |
Growlithe | Routes201 and 202 | D | P | Pt | |
Elekid | Route 205, Valley Windworks | D | P | Pt | |
LeafGreen | |||||
Weedle | Route 204Pt (South)DP, Eterna ForestPt | D | P | Pt | |
Kakuna | Eterna Forest | D | P | Pt | |
Sandshrew | Wayward Cave | D | P | Pt | |
Sandslash | Route 228 | D | P | Pt | |
Vulpix | Routes209 and 214 | D | P | Pt | |
Magby | Route 227, Stark Mountain | D | P | Pt | |
Emerald | |||||
Teddiursa | Route 211DP (West)Pt, Acuity LakefrontDP, Lake AcuityPt | D | P | Pt | |
Ursaring | Routes216 and 217, Acuity LakefrontPt, Lake AcuityDP | D | P | Pt | |
Pineco | Eterna Forest, Routes203, 204, 210 (South) and 229 | D | P | Pt | |
Gligar | Stark Mountain, Routes206, 207, 214, 215, and 227 | D | P | Pt | |
Shuckle | Route 224 | D | P | Pt | |
Multiple Generation III games | |||||
Haunter | Old ChateauFRLG | D | P | Pt | |
Gengar | Old ChateauFRLG | D | P | Pt | |
Staravia | Lake VerityFRLGE | D | P | Pt | |
Bibarel | Lake VerityFRLGE | D | P | Pt |
Event distributions
In the Generation IV core series games, some event distributions were done using a Slot 2 cartridge, which was inserted into the GBA slot to send data to the DS game card.
In Pokémon Dash
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: When the inserted game is checked, whether it reflects the Pokémon's form. |
In Pokémon Dash, players can make custom cups based on the party in a Generation III core series game inserted in the GBA slot. Pokémon FireRed and LeafGreen sprites are used; Spinda patterns are retained, but Shiny coloration is not depicted. Eggs in the player's party are ignored.
The Japanese, European, and American versions of Pokémon Dash have no region checks, allowing the player use any language game (although only the first 5 characters of a Pokémon's name will be displayed in the Japanese version of Pokémon Dash). The Korean version only allows Japanese game cartridges to be used.
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
In Pokémon Mystery Dungeon: Blue Rescue Team, dual-slot mode allows the game to communicate with Pokémon Mystery Dungeon: Red Rescue Team.
If the player has both games inserted into a compatible system, SOS Mail can be sent between the games, allowing for the rescue team in one game to save the team in the other cartridge's save file.
In Pokémon Mystery Dungeon: Blue Rescue Team, the player can use Receive Team while Red Rescue Team is in the Game Boy Advance slot. If used, the rescue team from Red Rescue Team becomes the boss of the Rescue Team Maze of Makuhita Dojo.
In other languages
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Ds Gba Slot Accessories List
See also
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Ds Gba Slot Accessories Guide
This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |